The SDK
The CLI is for authoring, checking, and operating a package. The SDK is for the other side: your running application, asking rototo for config values at request time. This page covers that runtime surface - load a package, resolve variables and qualifiers, and keep a long-running service refreshed.
rototo ships SDKs for Rust, Python, TypeScript, Go, and Java. They're all thin, idiomatic wrappers over the same Rust core, so they behave identically - same loading, same lint gate, same resolution. The snippets below switch by language; pick yours with the toggle.
A note on naming styles before we start: each SDK follows its ecosystem's
conventions. Rust and Python use resolve_variable, TypeScript and Java use
resolveVariable, Go uses ResolveVariable. Same operation, local spelling.
Loading a package and resolving a variable
This is the whole job, end to end: point the SDK at a package source, hand it a context object with your request facts, and read back the resolved value.
The context is just plain JSON in whatever your language calls a dictionary or map - no special type to construct (except in Rust, where you wrap it once). Loading is asynchronous everywhere, because a source might be a remote repo or archive. And loading runs lint: a package with errors is rejected at load, so a broken package can't quietly start serving.
use rototo::{EvaluationContext, Package};
let package = Package::load("examples/basic").await?;
let context = EvaluationContext::from_json(serde_json::json!({
"user": { "tier": "premium" }
}))?;
let resolution = package.resolve_variable("premium-message", &context)?;
println!("{}", resolution.value); // the resolved JSON value
import rototo
package = await rototo.Package.load("examples/basic")
resolution = package.resolve_variable(
"premium-message",
{"user": {"tier": "premium"}},
)
print(resolution.value) # the resolved JSON value
import { Package } from "rototo";
const pkg = await Package.load("examples/basic");
const resolution = pkg.resolveVariable("premium-message", {
user: { tier: "premium" },
});
console.log(resolution.value); // the resolved JSON value
import dev.rototo.Package;
import dev.rototo.VariableResolution;
import java.util.Map;
Package pkg = Package.load("examples/basic").get();
VariableResolution resolution = pkg.resolveVariable(
"premium-message",
Map.of("user", Map.of("tier", "premium"))
);
System.out.println(resolution.value()); // the resolved JSON value
pkg, err := rototo.Load(ctx, "examples/basic", nil)
if err != nil {
return err
}
defer pkg.Close(ctx)
resolution, err := pkg.ResolveVariable("premium-message", map[string]any{
"user": map[string]any{"tier": "premium"},
}, nil)
if err != nil {
return err
}
fmt.Println(resolution.Value) // the resolved JSON value
What a resolution gives you back
A variable resolution carries three things:
- the id of the variable;
- the value - the resolved config value, as native JSON (a bool, number, string, list, or object);
- the source - where the value came from, so you can see why you got it.
source.kindisliteralfor a plain value,catalogfor a single catalog entry (with the catalog and entry ids), orcatalog_listfor alist<catalog:...>query result.
For a catalog-backed variable, value is the full structured entry - heading,
image, body, whatever the catalog defines - not just the entry's name.
Resolving a qualifier
Sometimes you don't want a value, you just want to know whether a named condition holds - "is this a premium user?" That's a qualifier, and it resolves to a plain boolean.
let is_premium = package.resolve_qualifier("premium-users", &context)?;
if is_premium {
// ...
}
is_premium = package.resolve_qualifier("premium-users", {"user": {"tier": "premium"}})
if is_premium:
...
const isPremium = pkg.resolveQualifier("premium-users", {
user: { tier: "premium" },
});
if (isPremium) {
// ...
}
Boolean isPremium = pkg.resolveQualifier(
"premium-users",
Map.of("user", Map.of("tier", "premium"))
);
isPremium, err := pkg.ResolveQualifier("premium-users", map[string]any{
"user": map[string]any{"tier": "premium"},
}, nil)
if err != nil {
return err
}
Keeping a long-running service fresh
Package.load gives you a snapshot: it loads once and never changes. That's
right for a CLI run or a short-lived job. But a service that runs for days wants
to pick up reviewed config changes without a redeploy - and that's what the
refreshing package is for.
You load it with a refresh period. It loads once up front, then re-checks the source in the background on that interval. A successful refresh affects future resolutions; a failed one keeps the last good package serving, so a bad update never takes down a running service. You resolve against it exactly like a plain package.
When the service shuts down, tell it to stop the background work.
use rototo::{RefreshOptions, RefreshingPackage};
use std::time::Duration;
let package = RefreshingPackage::load(
"https://config.acme.com/checkout/prod/current.tar.gz",
RefreshOptions::new().with_period(Duration::from_secs(300)),
).await?;
let resolution = package.resolve_variable("premium-message", &context)?;
// on shutdown:
package.shutdown().await;
package = await rototo.RefreshingPackage.load(
"https://config.acme.com/checkout/prod/current.tar.gz",
period_seconds=300,
)
resolution = package.resolve_variable("premium-message", {"user": {"tier": "premium"}})
# on shutdown:
await package.shutdown()
import { RefreshingPackage } from "rototo";
const pkg = await RefreshingPackage.load(
"https://config.acme.com/checkout/prod/current.tar.gz",
{ periodSeconds: 300 },
);
const resolution = pkg.resolveVariable("premium-message", {
user: { tier: "premium" },
});
// on shutdown:
await pkg.shutdown();
import dev.rototo.RefreshingPackage;
RefreshingPackage pkg = RefreshingPackage.load(
"https://config.acme.com/checkout/prod/current.tar.gz"
).get();
VariableResolution resolution = pkg.resolveVariable(
"premium-message",
Map.of("user", Map.of("tier", "premium"))
);
// on shutdown:
pkg.shutdown().get();
pkg, err := rototo.LoadRefreshing(ctx, "https://config.acme.com/checkout/prod/current.tar.gz", nil)
if err != nil {
return err
}
defer pkg.Shutdown(ctx)
resolution, err := pkg.ResolveVariable("premium-message", map[string]any{
"user": map[string]any{"tier": "premium"},
}, nil)
if err != nil {
return err
}
Watching refreshes happen
A refreshing package works fine if you never look at it. But the moment you run more than one instance, you'll want to know: did my reviewed change actually reach the fleet, or is some box still serving the old package? The refreshing package answers that by emitting a refresh event every time it checks the source - whether nothing changed, a new package loaded, or a refresh failed.
You subscribe and forward those events to your normal logging or metrics, where your ops tooling can join them up across instances. In Rust, Python, TypeScript, and Go you read them as a stream; in Java you register a listener.
let mut events = package.subscribe_refresh_events();
tokio::spawn(async move {
while let Ok(event) = events.recv().await {
tracing::info!("rototo refresh: {event:?}");
}
});
async for event in package.refresh_events():
logging.info("rototo refresh: %s", event)
for await (const event of pkg.refreshEvents()) {
console.log("rototo refresh:", event);
}
pkg.addRefreshListener(event -> {
System.out.println("rototo refresh: " + event);
});
events, err := pkg.RefreshEvents(ctx)
if err != nil {
return err
}
go func() {
for event := range events {
log.Printf("rototo refresh: %+v", event)
}
}()
Each event tells you what kind of refresh it was, how long it took, and the release identity it ended on - enough to build a dashboard that says "every instance is on the release I just shipped." One thing to know about the delivery: the stream is best-effort and bounded. It never blocks a refresh, and a consumer that falls behind drops the oldest events rather than stalling the service. So treat events as the audit trail of what changed and when, and treat the snapshot (the current state, which you can always ask for) as the source of truth you reconcile against.
Tracing a single resolution
Refresh events tell you which package is live. The other question that shows up
- usually as a support ticket - is "why did this one user get this value?" That's what a trace answers: the full record of one resolve, the rules it tried, which one matched, every qualifier outcome, and the context it ran against.
Traces are verbose and meant for debugging, so they're emitted selectively, and there are two ways to decide which resolutions to trace.
The first lives in the package, as a [[trace]] policy in the manifest (covered
in package format and Using Rototo) -
which means you can turn tracing on for exactly the case you're chasing through a
reviewed change, no app redeploy.
The second is to ask on a specific call, when the app itself knows a request is worth tracing - a debug flag, a support session, a sampled request. Pass the trace option to the resolve call:
use rototo::ResolveOptions;
let options = ResolveOptions { trace: true, ..ResolveOptions::default() };
let resolution = package.resolve_variable_with_options("checkout-redesign", &context, options)?;
resolution = package.resolve_variable("checkout-redesign", context, trace=True)
const resolution = pkg.resolveVariable("checkout-redesign", context, { trace: true });
VariableResolution resolution = pkg.resolveVariable(
"checkout-redesign", context, ResolveOptions.trace(true));
resolution, err := pkg.ResolveVariable("checkout-redesign", context, &rototo.ResolveOptions{Trace: true})
Either way, the traces come out on the same stream, which the SDK delivers alongside the refresh events:
let mut traces = package.subscribe_trace_events();
tokio::spawn(async move {
while let Some(item) = traces.recv().await {
match item {
rototo::TraceStreamItem::Trace(trace) => tracing::info!("trace: {trace:?}"),
rototo::TraceStreamItem::Dropped { count } => {
tracing::warn!(count, "rototo traces dropped")
}
}
}
});
async for item in package.trace_events():
if item["kind"] == "trace":
logging.info("trace: %s", item["trace"])
else: # {"kind": "dropped", "count": n}
logging.warning("rototo traces dropped: %s", item["count"])
for await (const item of pkg.traceEvents()) {
if (item.kind === "trace") {
console.log("trace:", item.trace);
} else {
console.warn("rototo traces dropped:", item.count);
}
}
pkg.addTraceListener(trace -> {
System.out.println("trace: " + trace);
});
traces, err := pkg.TraceEvents(ctx)
if err != nil {
return err
}
go func() {
for item := range traces {
log.Printf("trace: %+v", item)
}
}()
Two things make this safe to leave wired up. First, tracing is only computed
while something is actually listening - with no subscriber, a [[trace]] policy
costs nothing, because rototo skips the work. Second, the stream is bounded the
same way refresh events are: a consumer that falls behind gets a dropped
marker with a count instead of stalling resolution. That marker matters when
you're debugging - silence then means "not traced," never "traced but lost."
One caution: a trace carries the full request context so you can see exactly what the resolve saw, and that context often holds user identifiers. Redacting before you log is the application's job - same boundary as everywhere else, rototo hands you the facts and you decide what's safe to keep.
A few things that hold across every SDK
Private sources. When a source needs a token, pass it at load time - the
SDKs take a package-token option, mirroring the CLI's --package-token.
Errors. Each SDK maps rototo's failures into the language's normal error
type - an exception in Python, a rejected promise in TypeScript, an error
return in Go, a Result in Rust, a thrown exception in Java. A lint failure at
load shows up the same way, so "the package is broken" and "the network is down"
both surface through your existing error handling.
Context validation. By default, the SDK checks your context against the package's evaluation-context schema before resolving, so a malformed context is caught early. You can turn that off per call if you've already validated upstream.
Version. Every SDK exposes the canonical rototo version (currently
0.1.0-alpha.6) - as rototo.__version__ in Python, a version() call in
TypeScript, Go, and Java, and the crate version in Rust. The Python wheel
displays its ecosystem-normalized spelling (0.1.0a5) in package metadata, but
the version the runtime reports is the canonical one.
Inspecting without the lint gate
One last loader worth knowing: alongside load, there's inspect. It stages the
same package data but doesn't run the lint gate, so it's the one to use for
tools that need to look at a package even when it has problems - an editor, a
dashboard, a diagnostics viewer. For anything that's going to actually serve
values, use load, so the lint gate stays between a broken package and
production.